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Joelasticot

Age/Gender: 20, Male
Location: Québec, Canada
Job: Asticot

I enjoy enjoying enjoyable things.

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2/14/03

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Flash Reviews: 99
Music Reviews: 13
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Latest Flash Reviews

99 Reviews | 24 w/ Responses

Score: 10
OBO

"make a suite"

submission: OBO
date: December 5, 2009

make s suite right now

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Score: 0
Defend LL.com!

"gay game"

submission: Defend LL.com!
date: November 9, 2009

gay game

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Score: 2
Mario Combat Deluxe

"No improvement over the first"

date: June 14, 2009

I remember reviewing the first a while ago (and not liking it very much), and I'm sorry to tell you this but I must admit I disliked this one even more.

The graphics were a very nice change from the usual sprites we see in every Mario-themed movie or game so I'm giving you points for that. However, there were major flaws with the game.

The level design was half-assed. When I had to jump down to progress I had no idea whether or not I would land on a platform, because of the fast movement of the character and the relatively low camera.

The enemy AI (or should I say lack of) was pretty terrible. Enemies would simply walk in my direction, not attempting in any way to avoid walls or falling down holes. This made "beating" the game very easy (until the boss). Some of the enemies would still hit me after I killed them, while they were flying down the screen. By the way, if you make enemies fall down the first pit of the first level, you can still see them down there, standing on the pikes.

I liked the variety of the attacks (the smashes) but I must admit I hadn't noticed you could actually do these until I was almost done writing this review. Perhaps a "Proceed" button on the instructions screen would be more appropriate than a 5-second overview?

Finally, the controls... Why over-complicate things? The up key doesn't do anything, why set jump to A? Also, it would be nice if you had SOME control over the double jumping, instead of every jump being a double-jump. It was also very annoying that the enemies' attacks would reset my smashes.

Overall an extremely poor game. There is however a display of programming and artistic talent. I think that the only thing lacking was the effort.

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Latest Audio Reviews

13 Reviews | 12 w/ Responses

Score: 9
onions

"col"

submission: onions
date: September 28, 2009

grate son

September 28, 2009

Author's Response:

ya nig

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Score: 10
ph0ne vs Hopeku - Aerodynamite

"JEM ÇA KALISS"

date: September 21, 2009

I like it. Through the 7 minutes there wasn't a part that I thought of skipping. It has just the right amount of everything. J'aime flabbergaster des chiots. Sometimes I goéland qui volent des sacs de chips INSIDE THE DEPANNEUR?
[ ] yes [ ] no [ ] maybe

September 21, 2009

Author's Response:

Blanc comme de la neige!

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Score: 10
Blue brass of the beast

"Awesmo"

date: June 15, 2009

A great track, gets you pumped and makes you want to move, to get things going! Loops perfectly and doesn't get boring after a few listenings. Too bad it was linked to these 2 horrible games! I SPIT ON THEM! ps. chatouille moi le gland et la bobinette cherra

June 16, 2009

Author's Response:

Merci Étienne Bergeron-Paquet. Nous sommes amis pour la vie!

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